I hate parrying so much. I can never get the hang of it in any game. I can play twitch shooters at a decent level, I can play the most challenging platformers without any issue, my reaction time is OK for someone of my age, but give me a parry mechanic and it all falls apart. For some reason, my brain cannot handle video game parrying.
I ended up downloading a mod that extends the parry window by 500% in Claire obscure. I still fucking fail at it at times. It completely ruins the game for me :(
What platform and controls are you using
If you need to ask that question the mechanic is fundamentally flawed.
The design isn’t flawed, but the implementation definitely is. kB+m have huge input delay and dropped input issues (at least on gamepass PC version)
But the point is you built a timing mechanic in a turn based RPG that is dependent on latency in a world where you are adding arbitrary amounts of latency in the display, the rendering, the controller polling and the platform itself.
That’s a bad fit between design and hardware. I’d argue that’s always the case and modern gaming SUCKS for timing-based mechanics compared to old ride-the-scanline CRT gaming. And yet they are extremely popular and people seem to assume timing challenges are the only way to make fun mechanics.
It’s just a bug bro. There are performance mods that fix it by simply tweaking unreal settings.




