orhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 2 months agoWho plays like that x_xeviltoast.orgimagemessage-square69linkfedilinkarrow-up18arrow-down10
arrow-up18arrow-down1imageWho plays like that x_xeviltoast.orgorhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 2 months agomessage-square69linkfedilink
minus-squareboletus@sh.itjust.workslinkfedilinkarrow-up0·2 months agoI like to imagine inverted players control their character by grabbing a stick on the top of their characters head
minus-squaresteeznson@lemmy.worldlinkfedilinkarrow-up0·2 months agoIt’s more like the analogue stick is representing your characters neck. IRL you pull your neck down to look up, and vice versa.
minus-squareDijon@sh.itjust.workslinkfedilinkarrow-up0·2 months agoSure but then with this perspective, shouldn’t left and right also be inverted??
minus-squareBillBurBaggins@lemmy.worldlinkfedilinkarrow-up0·2 months agoNo because when you look left your head doesn’t tilt right. When you look up your head tilts backwards
minus-squareAlfredoJohn@sh.itjust.workslinkfedilinkEnglisharrow-up0·2 months agoNo your using a reference point at the back of you head to say its tilting back when you look up, if you keep the same reference point for the horizontal axis you are turning the head to the right to look left, etc.
I like to imagine inverted players control their character by grabbing a stick on the top of their characters head
It’s more like the analogue stick is representing your characters neck. IRL you pull your neck down to look up, and vice versa.
Sure but then with this perspective, shouldn’t left and right also be inverted??
No because when you look left your head doesn’t tilt right. When you look up your head tilts backwards
No your using a reference point at the back of you head to say its tilting back when you look up, if you keep the same reference point for the horizontal axis you are turning the head to the right to look left, etc.